Liquidity examines the meta-structures and language of economics. It centres around figures of speech and sayings related to the concept of fluidity, which are used to naturalise economic phenomena. The visuality of the work, created with photogrammetry, refers to both the video game Pipe Mania (1989) and J.G. Ballard’s science fiction novel The Drowned World (1962). In Bredenberg’s work, Pipe Mania’s innocent game mechanics transform into metaphors for phenomena hidden within complex systems such as tax evasion and money laundering.
Timo Bredenberg (Author), Timo Bredenberg (Cinematographer), Timo Bredenberg (Composer), Timo Bredenberg (Director), Timo Bredenberg (Editor), Timo Bredenberg (Producer), Timo Bredenberg (Script), Timo Bredenberg (Sound Design)
Visual artist Timo Bredenberg (b.1984) works and lives in Tampere, Finland. In his work he has explored internet communities and movements using methods from found footage cut-up to virtual derivé. Recently he has been interested in network economies, their material and historical pre-conditions and underlying algorithms.