Choreo/Cut/Graphic
Kallinen Mikko
Choreo/Cut/Graphic is a game installation combining dance, interactivity and the visual narrative of computer games. The work positions its users as player-choreographers who can choose their routes through the choreographic network. Every gaming event results in a unique dance video, edited by the user and consisting of the 5–60-second-long movements created for the work. Moving within the network is based on interactive editing. However, the players can spend as long time as they want with the installation and, at certain points, they can select how to continue moving in different areas of gravity. The movements continue uninterrupted regardless of their selections. Thus, the result of the interactive process can also be viewed as a traditional linear choreography. The resulting video lasts between six seconds and ten minutes and has up to 14 cuts. The graphics in the installation represent the world of ideas, whilst the dancer represents the physical and corporeal world.
Mikko Kallinen
Born: 1965
7 works